pub struct CapabilitiesResponse {
pub mode: ServerMode,
pub drivers: Vec<String>,
pub actions: CapabilityActions,
pub demo: bool,
pub demo_policy: Option<DemoPolicy>,
pub simulator: Option<DemoSimulatorCapabilities>,
pub restrictions: Option<DemoRestrictions>,
pub quotas: Option<DemoQuotas>,
pub security: SecurityCapabilities,
}Fields§
§mode: ServerMode§drivers: Vec<String>Driver identifiers accepted by the mode’s tune-start surface.
actions: CapabilityActions§demo: bool§demo_policy: Option<DemoPolicy>§simulator: Option<DemoSimulatorCapabilities>§restrictions: Option<DemoRestrictions>§quotas: Option<DemoQuotas>§security: SecurityCapabilitiesTrait Implementations§
Source§impl ComposeSchema for CapabilitiesResponse
impl ComposeSchema for CapabilitiesResponse
Source§impl Debug for CapabilitiesResponse
impl Debug for CapabilitiesResponse
Source§impl Serialize for CapabilitiesResponse
impl Serialize for CapabilitiesResponse
Auto Trait Implementations§
impl Freeze for CapabilitiesResponse
impl RefUnwindSafe for CapabilitiesResponse
impl Send for CapabilitiesResponse
impl Sync for CapabilitiesResponse
impl Unpin for CapabilitiesResponse
impl UnsafeUnpin for CapabilitiesResponse
impl UnwindSafe for CapabilitiesResponse
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
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if into_left(&self) returns true.
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§fn named_layer<S>(&self, service: S) -> Layered<<L as Layer<S>>::Service, S>where
L: Layer<S>,
fn named_layer<S>(&self, service: S) -> Layered<<L as Layer<S>>::Service, S>where
L: Layer<S>,
Applies the layer to a service and wraps it in [
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